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Wizard's Tower

Trapwords

Trapwords

Regular price $30.99 CAD
Regular price Sale price $30.99 CAD
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It could remind you of the classic word game known as Taboo, but this one has an interesting twist on gameplay – the opposing team is the one who chooses the words you cannot use. With you having no idea which words are "traps", it’s like dancing on a minefield, when you’re trying to describe your assigned word to the rest of the team.

You take the role of a group of adventurers crawling through a fantasy dungeon full of traps and curses, with a Boss waiting for you at the end.
You have to successfully guess a word that one of your teammates is trying to describe to you. Sounds simple, but it is made fiendishly difficult by not knowing which words you can't say. Because both teams are simultaneously preparing secret traps for each other, words that you can't use. And further you get, the more trapwords you might expect.

Could you avoid your opponent's trapwords when you don't know what you can't say?

Contents:

  • 50 Double-Sided Cards
  • 10 Monster Cards & 5 Monster Figures
  • 10 Curse Cards
  • 7 Cardboard Room Tiles
  • 4 Cardboard Books
  • 2 Team Figures & 2 Torches
  • 2 Pencils & 1 Trapword List Pad
  • 1 Sand Timer
  • 3 Plastic Stands
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Description

It could remind you of the classic word game known as Taboo, but this one has an interesting twist on gameplay – the opposing team is the one who chooses the words you cannot use. With you having no idea which words are "traps", it’s like dancing on a minefield, when you’re trying to describe your assigned word to the rest of the team.

You take the role of a group of adventurers crawling through a fantasy dungeon full of traps and curses, with a Boss waiting for you at the end.
You have to successfully guess a word that one of your teammates is trying to describe to you. Sounds simple, but it is made fiendishly difficult by not knowing which words you can't say. Because both teams are simultaneously preparing secret traps for each other, words that you can't use. And further you get, the more trapwords you might expect.

Could you avoid your opponent's trapwords when you don't know what you can't say?

Contents:

  • 50 Double-Sided Cards
  • 10 Monster Cards & 5 Monster Figures
  • 10 Curse Cards
  • 7 Cardboard Room Tiles
  • 4 Cardboard Books
  • 2 Team Figures & 2 Torches
  • 2 Pencils & 1 Trapword List Pad
  • 1 Sand Timer
  • 3 Plastic Stands
Mechanisms

  • Communication Limits
  • Modular Board
  • Team-Based Game

Minimum Age

8

Playing Time Maximum

45

Playing Time Minimum

30

Players Maximum

8

Players Minimum

4