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Wizard's Tower

Sleeping Gods

Sleeping Gods

Regular price $143.99 CAD
Regular price Sale price $143.99 CAD
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In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.

Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way.

Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward.

Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home!

Welcome to a vast world. Your journey starts now.

Contents:

  • A172-page spiral-bound Storybook (used for encounters) and an 19-page Atlas (map)
  • 350-400 cards including Adventure, Event (Mild, Perilous, Deadly), Market, Ability, and Enemy cards
  • 1 plastic ship miniature
  • 9 crew boards
  • 1 ship board
  • 1 ship action token
  • Wooden Tokens (Damage/blood drops, ship damage, command, and combat action tokens
  • Resource Tokens (Meat, Vegetables, Grain, Materials, Artifacts)
  • Fatigue tokens, Status tokens (venom, madness, low morale), and Explore tokens
  • Rulebook, Quick Start Guide, and a pad of Journey Log sheets
  • 5+ storage boxes
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Description

In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.

Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way.

Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward.

Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home!

Welcome to a vast world. Your journey starts now.

Contents:

  • A172-page spiral-bound Storybook (used for encounters) and an 19-page Atlas (map)
  • 350-400 cards including Adventure, Event (Mild, Perilous, Deadly), Market, Ability, and Enemy cards
  • 1 plastic ship miniature
  • 9 crew boards
  • 1 ship board
  • 1 ship action token
  • Wooden Tokens (Damage/blood drops, ship damage, command, and combat action tokens
  • Resource Tokens (Meat, Vegetables, Grain, Materials, Artifacts)
  • Fatigue tokens, Status tokens (venom, madness, low morale), and Explore tokens
  • Rulebook, Quick Start Guide, and a pad of Journey Log sheets
  • 5+ storage boxes
Mechanisms

  • Action Point Allowance System
  • Co-operative Play
  • Hand Management
  • Press your Luck
  • Campaign/Battle Card Driven
  • Storytelling

Minimum Age

13

Playing Time Maximum

120

Playing Time Minimum

60

Players Maximum

4

Players Minimum

1