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Wizard's Tower

Scythe

Scythe

Regular price $134.99 CAD
Regular price Sale price $134.99 CAD
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Scythe is an engine-building game set in a 1920s era, alternate-history. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player controls one of five factions of Eastern Europe, all of which are attempting to earn their fortunes and claim their stakes in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Contents:

  • 1 Double-sided main board, 5 player mats, 5 faction mats
  • 20 Plastic mechs, 5 Character miniatures, 48 Wooden workers
  • 80 Wooden resource tokens (food, wood, metal, oil), 80 Cardboard coins, 12 Multiplier tokens, 12 Encounter tokens, 6 Structure bonus tiles, 5 Action/Popularity/Power tokens
  • 36 Star tokens, 20 Structure tokens, 20 Recruit tokens, 36 Technology cubes
  • 42 Combat cards, 23 Objective cards, 28 Encounter cards, 12 Factory cards, 5 Riverwalk/Quick-start cards, 2 Power dials
  • Rulebooks
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Description

Scythe is an engine-building game set in a 1920s era, alternate-history. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player controls one of five factions of Eastern Europe, all of which are attempting to earn their fortunes and claim their stakes in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Contents:

  • 1 Double-sided main board, 5 player mats, 5 faction mats
  • 20 Plastic mechs, 5 Character miniatures, 48 Wooden workers
  • 80 Wooden resource tokens (food, wood, metal, oil), 80 Cardboard coins, 12 Multiplier tokens, 12 Encounter tokens, 6 Structure bonus tiles, 5 Action/Popularity/Power tokens
  • 36 Star tokens, 20 Structure tokens, 20 Recruit tokens, 36 Technology cubes
  • 42 Combat cards, 23 Objective cards, 28 Encounter cards, 12 Factory cards, 5 Riverwalk/Quick-start cards, 2 Power dials
  • Rulebooks
Mechanisms

  • Area control/Area influence
  • Grid movement
  • Take That
  • Variable Player Powers

Minimum Age

14

Playing Time Minimum

115

Players Maximum

5

Players Minimum

1