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Wizard's Tower

Halo: Flashpoint Noble Team Expansion

Halo: Flashpoint Noble Team Expansion

Regular price $108.99 CAD
Regular price Sale price $108.99 CAD
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Legends Never Die

The Noble Team Expansion features six Legendary Character miniatures made from high-detail MasterCraft Resin, and includes all their Character and Special Order Reference cards.

Includes New Interactive Scenery

Launch your Fireteam across the combat zone with a pair of UNSC Man Cannons! These hand-cast scenery pieces feature in brand new scenarios contained within the included Noble Team Expansion booklet.

Bigger Battles Than Ever Before

The Noble Team Expansion Booklet introduces the new double-mat game format to Halo: Flashpoint, complete with new rules and scenarios. These can be played by either combining two single Halo: Flashpoint boards or mats, or on the new doublesize Reach neoprene gaming mat.

Contents:

• 6 x Noble Team Miniatures (MasterCraft Resin)

• 2 x UNSC Man Cannon Interactive Terrain Pieces

• 1 x Noble Team Expansion Booklet

• 6 x Character Profile Cards

• 2 x Special Order Reference Cards

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Description

Legends Never Die

The Noble Team Expansion features six Legendary Character miniatures made from high-detail MasterCraft Resin, and includes all their Character and Special Order Reference cards.

Includes New Interactive Scenery

Launch your Fireteam across the combat zone with a pair of UNSC Man Cannons! These hand-cast scenery pieces feature in brand new scenarios contained within the included Noble Team Expansion booklet.

Bigger Battles Than Ever Before

The Noble Team Expansion Booklet introduces the new double-mat game format to Halo: Flashpoint, complete with new rules and scenarios. These can be played by either combining two single Halo: Flashpoint boards or mats, or on the new doublesize Reach neoprene gaming mat.

Contents:

• 6 x Noble Team Miniatures (MasterCraft Resin)

• 2 x UNSC Man Cannon Interactive Terrain Pieces

• 1 x Noble Team Expansion Booklet

• 6 x Character Profile Cards

• 2 x Special Order Reference Cards

Mechanisms

  • Dice Rolling
  • Grid movement
  • Line of Sight
  • Moving Multiple Units
  • Square Grid

Minimum Age

14

Playing Time Maximum

90

Playing Time Minimum

30

Players Minimum

2