Wizard's Tower
Ascension - Tactics Inferno
Ascension - Tactics Inferno
In Ascension Tactics' final battle for Deofol, the Champions defeated both Samael and Xeron. With Samael destroyed and Xeron now in hiding, the arch-devil Kythis has taken control of the infernal realm, forcing its people to submit to his might.
It is up to the Champions of Vigil, alongside a few rebellious monsters, to bring peace to the twisted lands, and set Deofol on a path to redemption in Ascension Tactics: Inferno!
Ascension Tactics: Inferno is a stand-alone expansion to Ascension Tactics. Ascension Tactics: Inferno includes all of your favorite gameplay mechanics found in the original game and introduces some new features to take gameplay to a whole new level:
- Four player co-op! In addition to solo, campaign, a team-based play, Inferno includes the ability for you and three friends to take on the game in the new four player co-op mode!
- A new faction: The Fallen. For the first time in the history of Ascension, a new, fifth faction is being introduced to the game!
- Transforming Champions! If you complete the requirements to transform a Champion during the game, both its card and miniature will be replaced with a stronger version and new abilities!
- Quests! Each player will be given a Quest to complete during the game. Once completed, it transforms into a powerful Construct that can be equipped to your Champions!
- Dual-faction Champions! Discover Champions that have abilities from not one, but two factions!
Contents:
- 116 Center Deck Cards
- 40 Starting Deck Cards
- 36 Champion Cards
- 34 Villain Champion Cards
- 25 Quest Cards
- 38 Scheme Cards
- 15 Mystic Cards
- 15 Heavy Infantry Cards
- 4 Gateway Cards
- 57 Champion Standees
- 32 Plastic Standee Holders
- 24 Giant Rat Plastic Rings
- 40 Honor Tokens
- 1 Dual-Sided Game Board
- 1 Fabric Treasure Bag
- Scenario/Rulebook
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Description
In Ascension Tactics' final battle for Deofol, the Champions defeated both Samael and Xeron. With Samael destroyed and Xeron now in hiding, the arch-devil Kythis has taken control of the infernal realm, forcing its people to submit to his might.
It is up to the Champions of Vigil, alongside a few rebellious monsters, to bring peace to the twisted lands, and set Deofol on a path to redemption in Ascension Tactics: Inferno!
Ascension Tactics: Inferno is a stand-alone expansion to Ascension Tactics. Ascension Tactics: Inferno includes all of your favorite gameplay mechanics found in the original game and introduces some new features to take gameplay to a whole new level:
- Four player co-op! In addition to solo, campaign, a team-based play, Inferno includes the ability for you and three friends to take on the game in the new four player co-op mode!
- A new faction: The Fallen. For the first time in the history of Ascension, a new, fifth faction is being introduced to the game!
- Transforming Champions! If you complete the requirements to transform a Champion during the game, both its card and miniature will be replaced with a stronger version and new abilities!
- Quests! Each player will be given a Quest to complete during the game. Once completed, it transforms into a powerful Construct that can be equipped to your Champions!
- Dual-faction Champions! Discover Champions that have abilities from not one, but two factions!
Contents:
- 116 Center Deck Cards
- 40 Starting Deck Cards
- 36 Champion Cards
- 34 Villain Champion Cards
- 25 Quest Cards
- 38 Scheme Cards
- 15 Mystic Cards
- 15 Heavy Infantry Cards
- 4 Gateway Cards
- 57 Champion Standees
- 32 Plastic Standee Holders
- 24 Giant Rat Plastic Rings
- 40 Honor Tokens
- 1 Dual-Sided Game Board
- 1 Fabric Treasure Bag
- Scenario/Rulebook
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