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Wizard's Tower

Arcs - The Blighted Reach Campaign

Arcs - The Blighted Reach Campaign

Regular price $125.99 CAD
Regular price Sale price $125.99 CAD
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The Blighted Reach adds an innovative campaign to Arcs. Over a three-game trilogy, players will guide their factions through an epic science-fiction saga where every choice matters.

A Galaxy of Possibilities. Explore 24 Fates, each with a unique set of cards and pieces. Will you lead the guilds to take control as the Advocate or try to build a new commonwealth as the Founder?

Develop your own identity over the course of the trilogy. A failed Imperial Steward might be tempted to become the fearsome Planet Breaker. Every combination promises new narrative and strategic options! 

This box includes room to store the Arcs base game, including sleeved cards. The game also includes removable trays to easily store your campaign’s progress between sessions.

**Requires Arcs base game to play**

Contents:

  • 300+ Cards
  • 15 Imperial Ships 
  • 4 Flagships and Boards 
  • 2 Custom Event Dice 
  • 160+ Tokens 
  • 2 Aid Sheets 
  • 1 Game Record Pad
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Description

The Blighted Reach adds an innovative campaign to Arcs. Over a three-game trilogy, players will guide their factions through an epic science-fiction saga where every choice matters.

A Galaxy of Possibilities. Explore 24 Fates, each with a unique set of cards and pieces. Will you lead the guilds to take control as the Advocate or try to build a new commonwealth as the Founder?

Develop your own identity over the course of the trilogy. A failed Imperial Steward might be tempted to become the fearsome Planet Breaker. Every combination promises new narrative and strategic options! 

This box includes room to store the Arcs base game, including sleeved cards. The game also includes removable trays to easily store your campaign’s progress between sessions.

**Requires Arcs base game to play**

Contents:

  • 300+ Cards
  • 15 Imperial Ships 
  • 4 Flagships and Boards 
  • 2 Custom Event Dice 
  • 160+ Tokens 
  • 2 Aid Sheets 
  • 1 Game Record Pad
Mechanisms

  • Area Movement
  • Campaign/Battle Card Driven
  • Dice Rolling
  • Take That
  • Trick-taking

Minimum Age

14

Playing Time Maximum

120

Playing Time Minimum

60

Players Maximum

4

Players Minimum

2