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Wizard's of the Coast

A Good Thing (CMB1)

A Good Thing (CMB1)

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Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

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Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Rarity

rare

Collector Number

0086

Mana Cost

{4}{W}{B}

Card Type

Enchantment

Colours

Multi-Color

Colour List Colours

  • B
  • W

Finish

Regular

Set

Mystery Booster - Convention Edition Playtest Cards 2019

Set Code

CMB1

Artist

Yoni Skolnik

Card Layout

normal